// de_mirage.res - created with RESGen v2.0.2. // RESGen is made by Jeroen "ShadowLord" Bogers, // with serveral improvements and additions by Zero3Cool. // For more info go to http://resgen.hltools.com // .res entries (90): cs_dust.wad czde_dust.wad czde_prodigy.wad de_dust0.wad de_mirage.wad de_piranesi.wad de_rats.wad de_turkey.wad decals.wad gfx/env/hs_bk.tga gfx/env/hs_dn.tga gfx/env/hs_ft.tga gfx/env/hs_lf.tga gfx/env/hs_rt.tga gfx/env/hs_up.tga grid_cso.wad models/bg_light04.mdl models/bg_light06.mdl models/bg_meat.mdl models/brokenwall01.mdl models/bzm_metro/metro_elec_box.mdl models/bzm_metro/metro_elec_switch.mdl models/cart01.mdl models/de_mirage/antenna.mdl models/de_mirage/bg_sopa01.mdl models/de_mirage/bg_weaponbox01.mdl models/de_mirage/bg_weaponbox02.mdl models/de_mirage/bg_weaponbox03.mdl models/de_mirage/cart01_small.mdl models/de_mirage/chimney_metalic.mdl models/de_mirage/desert_lamp.mdl models/de_mirage/whabun03.mdl models/desert_an01.mdl models/fan_ceiling.mdl models/gibs_stairsmetal.mdl models/hay02.mdl models/longchair01.mdl models/med_crategibs.mdl models/mil_crategibs.mdl models/palmtree02.mdl models/pi_fern.mdl models/pi_shrub.mdl models/pole_har.mdl models/pred_plant.mdl models/props/apc_gray.mdl models/props/bg_light_r03.mdl models/props/trash.mdl models/props/trash_02.mdl models/props/trash_04.mdl models/props/trash_05.mdl models/props/trash_trashbag.mdl models/pve_standalone/bg_beverage_set.mdl models/pve_standalone/bg_garbage01.mdl models/pve_standalone_obj/bicycle_dead.mdl models/pve_standalone_obj/can_acetone-pair.mdl models/pve_standalone_obj/cans_paint-old.mdl models/pve_standalone_obj/cashregister_damaged.mdl models/pve_standalone_obj/coffee_maker.mdl models/pve_standalone_obj/geo_motor.mdl models/pve_standalone_obj/lamp_portable_standup.mdl models/pve_standalone_obj/oxygen_tanks.mdl models/pve_standalone_obj/paper_cup.mdl models/pve_standalone_obj/shelves_warehouse.mdl models/pve_standalone_obj/weldtank.mdl models/shelter/zb_dish.mdl models/shelter/zb_drinks.mdl models/shovel02.mdl models/whabun01.mdl models/whabun02.mdl models/ze_venice/bg_light03.mdl models/ze_venice/bicycle.mdl models/zm_darkcity/bg_pole02.mdl models/zm_darkcity/bg_trash_bin.mdl models/zm_darkcity/bg_trashcan.mdl models/zm_darkcity/bg_trashcan_set.mdl models/zm_darkcity/car_vanB01.mdl models/zs_conspiracy/cons_yellowpipe_04_1.mdl models/zs_conspiracy/cons_yellowpipe_05.mdl models/zs_evacuate/mattress02.mdl models/zs_evacuate/oldchair01.mdl models/zs_evacuate/oldshelf01.mdl models/zs_memories/bg_autobai01_duty.mdl models/zsh_deadcity/zb_tool_01.mdl pve_standalone1.wad pve_standalone2.wad pve_standalone3.wad sound/ambience/silo_wind_loop.wav sound/ambience/wind_camo.wav sound/ambience/wind_litegust.wav sprites/3dmflagld.spr